3d Work for Blazing Angels UI

Blazing Angels (coin-op) (2006): UI related work done for the arcade/coin-op port of Blazing Angels. Software includes Photoshop, Illustrator, Maya, and 3ds Max. Work included reworking the entire UI to fit the coin-op arcade environment, including render shots of the planes (including some re-modeling for missing source art), textures, targeting reticules and instructional screens. Check out the video to see a review and the game in action! kapow kapow!